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ComradeDogma

2
Posts
A member registered Sep 12, 2022

Recent community posts

I'm glad you're reading the comments and trying to improve! One thing I can say about the game is the art is pleasing, and well-done. 

I get the feeling English isn't your first language. I apologize if that's wrong, but I did notice, after playing a little further, the the names of the chaos gods are spelled incorrectly for English. They are spelled:

Khorne, Nurgle, Slaanesh, and Tzeentch

After the first few minutes, I became disheartened with the game. I appreciate the effort put into the game, but I was expecting more accuracy when it comes to the lore of the universe. Of course, a dating sim/visual novel has certain... Requirements, but 40k is a fairly niche category, and I think that really leaning into the grimdark angle with the writing works better. I understand writing our main character as kind of clueless, but it is to a degree which I find immersion-breaking and, truthfully, annoying. I think the game could be improved, writing-wise, by having the POV character understand more, and to have the dialogue feel less casual. I think two of my biggest gripes are with the servo-skull and the guardsman interaction. The servo-skull not only says something about the 'greater good' (which is a Tau concept, not an imperial one,) but it feels too much like a person, and I think that making the dialogue of it much less expressive would be a good way to fix that. The guardsman interaction, however, I think needs to be entirely reworked in order to be lore-accurate. The second he sees an inquisitorial symbol, a lore-abiding and loyal imperial guardsman would most likely bow and not question the business of the skull or an acolyte. Another interaction I have some gripes about is first meeting the inquisitor, who explains to an acolyte what an Inquisitor even is, which ripped me even further out of the game. Perhaps having a discussion along the lines of "You know how hard it is to become an inquisitor, yes?" "yes." "It is very dangerous, not many acolytes live to become one." "I know, but I have faith that the emperor will protect and guide me." "Good.", would be much better. I hope that this game improves in writing, and I'll still be here to try my best to provide feedback, because I want this to be a good 40k visual novel.